The recent leaks of the “Space World” ’97 and ’99 ROMs and all the Beta Pokémon in it has made my hype levels shoot through the roof. Like, I remember learning about them back in the day, so it’s nothing less than a straight-up dream come true to finally put actual faces to the names and confirm certain other facts (such as “Yoroidori” being a beta name for Skarmory).
So it went without saying that I MUST make fakes for them, seeing as I would’ve made fakes for them back in the day as well. But since my old blanks didn’t cut the mustard any longer, especially since I never made blanks for a lot of the new card types which were made in the mean time—such as Fairy, Dragon, Supporter cards, etc—I decided to remake Neo-era blanks from scratch.
If you want to see the cards I’ve made so far… you’ll need to wait a bit, because I haven’t actually started yet. This is mostly because I’m still in the planning stages for the set. However, I’ve got a lot of it planned out and it’s almost ready to go. If you want to see what I have planned for the set, keep reading!
Set Names
While I’m still sorting out the actual contents of the sets, I did at least work out the name and themes for the sets. And yes, I said sets, as in plural; I decided that it would be more practical if I made three smaller sets instead of one large one, because that would give me more flexibility when actually designing it.
Anyways, here is what I have planned for the sets:
- SW Alpha⁹⁷ I’m going to emulate the style of how the TCG currently runs its blocks, by giving the set a prefix (like ADV/EX, BW, XY, etc). In this case, it’ll be “SW”, for “Space World”. But what is the “Space World?” Well, the first set, Alpha⁹⁷, will touch up[on that. Turns out a mysterious portal to the “Space World”, which is a strange, alternate dimension, has opened up in our Pokémon World, and it’s already doing some strange things to our Pokémon… like, giving them new forms, or giving them Baby Pokémon to those who never had them before… what’s going on here?
- SW Beta⁹⁸ The next set, Beta⁹⁸, will see the portal to the “Space World” open even wider, releasing completely new and previously unknown Pokémon into the world. Like two completely new starters? Or a shark/anchor-like Pokémon? If the portal to the “Space World” doesn’t close soon, who knows what other strange beings will be let loose to cause untold chaos?
- SW Omega⁹⁹ Finally in the last set, Omega⁹⁹, it’s discovered that the portal to the “Space World” can only be closed from the inside, and so only the most brave soulsboth People and Pokémonare tasked with the duty to enter the “Space World” in order to break the connection to our world once and for all. But who knows what kinds of strange and mysterious Pokémon we’ll see in the “Space World”? Pokémon from a completely different universe? Pokémon with a never-before-seen type?? Rainbow Energy might be the only way to ensure they’ll be able to battle on your side… but that’s if you can make it out of the “Space World” at all!
Like the idea so far? Now some things may be tweaked before I finally start producing fakes for the sets, but this is closer to the end product than not.
Finally, I did a quick sketch of what I’d like the set logos to be. Take a look below!
It’s a simple design for now, but I hope to make it look authentic to current Pokémon TCG set logos. I also hope I can pull off a convincing “corruption” effect for the logos as well…
General Notes
OK so as I’ve mentioned above, I have my plans for the set basically worked out and set in stone. Here is what I have planned for the set once I start working on it:
- The primary focus of this set is to make cards relating to the 1997 Space World Demo for Pokémon Gold/Silver. It may also include other beta Pokémon, such as the Gen 1 (or rather, “Gen 0”) ones where only their backs were seen.
- Because of this, the cards will use the Neo-era blanks, albeit that which is ever so slightly changed according to my standards. This is because, in retrospect, there has never been a single Neo design which applies to all Neo cards, as their designs varied ever-so-slightly from one another. Because of which, I felt forced to make several executive decisions in order for my new Neo blanks to maintain a consistent design.
- On the other hand, the actual playability of the cards will be designed to be compatible with current TCG standards, as of the Sword/Shield set, thus accounting for 20 years of power creep since the original Neo sets. This will also mean that I will include Dragon-type cards, Fairy-type card design (more on that later), Pokémon-EX/Mega/V-Max/etc types, Ace-Spec Trainers, Full Art cards, and so forth. Think of it as sort of an extension or evolution of the Evolutions TCG set where Base Set was recreated using a retro blank design, but also with similar shifts in playability and card types.
- And because I plan on basing it on the standards set by Sword/Shield, this also means that Pokémon that would be Poison-types in the Video Game will now be Darkness-types in the TCG (switching it from the previous Psychic-types), and Fairy-type Pokemon will become Psychic-types.
- I will also be making my own little tweaks from this standard. For example, while technically Fairy-type Pokémon will be Psychic-types in the set, I will be making their cards using a Fairy-type blank. They’ll remain technically Psychic-type, it’s just that those Psychic-type cards will have a Fairy-type flair to them, if that makes sense.
- Because there is a LOT of Pokémon to work with, I will be designing three whole sets for this project.
- Part of this is to keep the actual set size manageable, but also so that I can include as many cards as I feel would be necessary.
- But this is also because I want to likewise recreate the Block format of Gen 1-2 TCG sets. Consider that Gen 1 Pokémon were released over the course of Base Set, Jungle and Fossil, while Gen 2 Pokémon were released over Neo Genesis, Discovery and Revelations, and that each of those sets had their own theme and style.
- Therefore, creating three sets to cover all Space World (and possibly other beta) Pokémon will give me a chance to play with the design a bit and to give each set its own identity.
- However, the names and themes of each set are yet to be determined.
- Now it goes without saying that effectively every single new and different Pokemon in the Space World Demo will be included in this set. However, because of the different ways the existing and removed Pokemon interact with one another (or not), this will affect how I actually implement them into the game.
- Pokémon which look the same but have a different name will just have their actual name in the set. (ie “Happa” will be Chikorita)
- Pokémon with the same name but a different look will be treated as that same Pokémon, but its look will be considered as a “form”, like the Alolan and Galarian forms of Meowth (ie “Space World” Sneasel)
- Pokémon with a different name and look, but connected with an existing Pokémon will vary; either they will also be treated as being the “Space World form (ie “Hanamogura” evolves from “Happa”/Chikorita, but even tho it is unrelated from Bayleef in every way, I’m still going to treat it as Bayleef’s “Space World” form), or it will be treated as a completely new Pokémon that just happens to share an evolution with an existing Pokémon, like how Bellossom and Vileplume evolve from Gloom (ie “Tsubomitto” evolves from Weepingbell, but I won’t consider it a “Space World” form of Victrebell.)
- Pokémon which are clearly newly designed characters, regardless of their association with an existing Pokémon, will be treated as a completely new Pokémon outroght. (ie “Animon”, Ditto’s evolution, will be treated as a new Pokémon, period.)
- Finally, if a Pokémon from the Space World demo was given an evolution in a later generation game, I may include that evolution, or even its Mega and/or Dynamax form as well. For this I will play it by ear.
- One major goal for this project is to make sure each type is represented as equally as possible. As in, if at all possible, there will be just as many Grass-type Pokémon as there are Fire-type, Water-type, etc.
- This was influenced by the fact that the Jungle set had only ONE Psychic-type Pokemon (Mr. Mime) and ONE Trainer Card (Poke Ball)… and yet had like 300 different Grass-type Pokemon. Now obviously the Pokemon types are imbalanced by default in the video game, but that doesn’t mean I can’t try to balance it within this set. With this in mind, I have a few plans to maintain a fair type balance.
- Some of the ways I plan on balancing types may include choosing the type that the Space World demo gave the Pokémon, such as how the Vulpix prevoMikonwas a Water-type, or giving it a type which seems to make sense based on its design even if it doesn’t actually have that type… or, since the Space World Demo had Shiny Pokémon colors, a type based on its Shiny colors. ORR… I might even make them Delta Pokémon and just force them to be a completely new type.
- Concerning adding Baby Pokemon in the set, I’ve decided to create a completely new Baby Rule instead of using the existing one.
- The original Baby Rule was a real pain to deal with back in the day, and I’m glad it had long since been removed from the TCG.
- However, Baby Pokémon still exist, and in fact are greater in numbers in the Space World demo… so there is no removing them from the set. So what is the alternative?
- In the end I decided to design a new Baby Rule. This time, you can attack a Baby as normal, without needing to flip a coin. But if it’s knocked out, the attacker doesn’t get to draw a prize, and every card attached to the Baby Pokémon is returned to its player’s hand. Easy-peasy, right? Think of it as an anti-EX; instead of getting more prizes for a knock out, you get less. This way, I feel like Baby Pokemon may become less important targets, but in turn it may give players a chance to build them up and then evolve them into a Basic Pokemon, making it ready to attack as soon as you play it. It also acts like a Clefairy Doll, where you can use it to stall for a bit if necessary.
- Personally I think it’s a fair compromise in order to keep Baby Pokémon in the set but without them being an annoyance to game play like before.
- Another aspect of the modern TCG that I want to incorporate into the set are all the special Pokémon card types, such as EX, GX, V, etc. But I also needed to understand what exactly they add to the game, what their rules are, etc. Therefore, I plan on including the following card types in the game:
- OVERVIEW for the sake of clarity, I define “special type” Pokémon cards as simply an over-powered card (relative to non-special types) which are, in turn, balanced by allowing an opponent to draw two prizes instead of one when they’re knocked out. They are otherwise no different than any other non-special card. With this in mind, all of the following start with this foundation, but add something else to it.
- EX a base level “special type”; the only difference is that they are all Basic Pokémon.
- MEGA Mega Pokémon can only evolve from EX cards.
- GX unlike EX cards, GX cards can be of any stage. GX also have a “GX attack”, which is a super powerful move of which only one of ANY GX attack can be used per player per game.
- GX Tag Team these are effectively no different than other GX cards, except that, thematically, the card represents two or more Pokémon, which share their powers towards an extremely overpowered attack. GX Tag Team cards also allow 3 prizes to be drawn instead of just 2.
- V mechanically V cards are no different than EX cards; they too are always Basic Pokémon, and are foundation cards for an even more higher powered evolution.
- VMAX similar to Mega Pokémon relative to EX cards, Vmax cards only evolve from V cards. Vmax cards themselves are split up between Dynamax and Gigantamax forms, but this is effectively a cosmetic change, due to whether the Vmax form is either just a bigger version of the original Pokémon with standard “Max” attacks (Dynamax) or a specialized form of it with special “G-Max” attacks (Gigantamax).The following are still what I would consider “special cards”, usually with their own special rules, but don’t have the 2 prize rule.
- ULTRA BEAST these can be any kind of card, but Ultra Beast GX cards use red highlights instead of the standard blue.
- BREAK BREAK cards can only evolve from another Pokémon, and use most of the stats of its previous evolution. They don’t have the 2 prize rule, however.
- PRISM STAR whereas GX attacks can only be used once per game, Prism Star cards of the same name are limited to one per deck. The layout also has a “black crystal” look to it, so I should change cards look to suit the style as well.
OK, this is just about all my little preface notes for this set, at least so far. Basically it’ll be a set that looks like it came from 1999-2000 but can be played in 2019-2020.
Pokemon to add
This is going to be the new list of what Pokémon will be part of this block. As a reminder, there will be three sets, and each set will each have their own general theme (although sometimes the cards in these sets might not reflect this theme). That said, I will try to maintain some common elements which were part of actual existing sets, such as how the Starter Pokémon were all available in the first set of the block (Base Set for Kanto, Neo Genesis for Johto, etc), or how some Pokémon might not have their evolutions in the same set, only to be released later. Any exceptions to the rules will be noted in the “Notes” column.
Also, the “Pokédex Entry Number” values I’ll be using in the set won’t be their ACTUAL National Pokédex numbers, but their “Megadex” Entry number, which is something I developed myself. It’s based on the Johtodex List seen in Gold/Silver and/or HeartGold/SoulSilver, but with all the new prototype Pokémon added in at their appropriate locations (ie the Space World Starters are located at the top of the list, the alt evolution for Weepinbell is located after Victrebel, etc). That said, the alternate Pokédex values under the “Alt#” column may be included on the card somewhere. Finally, the column titled “Final Name” will be what I’ll be officially calling that Pokémon in the set. It may be based on their actual Japanese name (if it has one), or it may be a name of my own creation.
With that said, the themes for each set will be:
- Alpha97 (α97): This set will focus on the “new” forms of existing Pokémon (like the gold Marill), or the Prevos/Evos of Pokémon which ultimately were never included (such as the Grimer and Vulpix prevos and the Farfetch’d and Weepinbell evos). Basically this set will focus on Pokémon which already exist.
- Beta98 (β98): This set will cover all the actually truly new Pokémon which never existed before (and technically don’t exist). So stuff like Manboo-1 (ie the Anchor-Shark), the Water/Fire seal Pokémon, and ESPECIALLY the Fire and Water Space World Starters (provided I didn’t include them in the previous set).
- Omega99 (Ω99): This set will just be a really bizarre and weird set. First off any Pokémon left over from the first two sets will be part of this set. But I also plan on using this as an opportunity to play with the game a bit, like creating new one-off Pokémon types which can only be played using Rainbow Energy. Otherwise I’ll just use this set to make second versions of previous cards, or make cards based on the forms seen in the “sketchpad“. This set may include “hypothetical” forms, where I take a one-off form of an existing Pokémon (like the Pink-Green Cyndaquil) and make completely new versions of their evolutions based on that form (thus Pink-Green Quilava and Typhlosion).
If a TCG type icon appears under in any of the columns of these sets, that means that Pokémon will appear in that set and of that type. They may appear in multiple sets, or multiple times in the same set. If I haven’t worked out which set that Pokémon will appear in, but I’ve at least decided to include it in some set, then their type icon will be in the “TBD” (To be determined) column. On the other hand, if a generic Energy icon ( ) appears in any of the three Set or TBD column, it means that while I plan on including that particular Pokémon in that set, or at least in this project in general, I have yet to work out what type it should be.
I will state that, upon creating the actual cards, I will try my best to make sure you can tell which piece of information is something that is ACTUALLY part of what that Pokémon actually is, or if it’s something I made up. The goal is to make sure people don’t get confused between truly accurately recovered prototype info versus embellishments I’ve added to help fill in some gaps. For this purpose, I’ve included a “RM” (Regulation Mark) column, which will have one of the following marks to denote just where did that Pokémon truly came from.
Regular, normal Pokémon These Pokémon are unaltered, not customized, completely normal regular plain-as-porridge Pokémon. I’ll be including these guys to bridge the gaps between some of these new Pokémon or fill in some of the empty spaces.
New but related Pokémon These are all absolutely new Pokémon, but absolutely related to existing ones. So Pokémon like the unreleased Baby Pokémon of Kanto Pokémon, such as プディ Pudi, which evolves into Growlithe, or unused evolutions of Pokémon that made it to the final release, like ツインズ Tsuinzu, which would have evolved into Girafarig, but ultimately Girafarig was made into a Basic Pokémon instead of an evolution. Basically there is some direct—maybe indirect or assumed—connection with a regular, normal Pokémon
Completely new Pokémon These are the real deals, the actually completely new and totally never before released Pokémon which ultimately never appeared in any final video game release. Furthermore, there are absolutely ZERO connections with any existing Pokémon. This covers lost Pokémon like the マンボー1 Manboo1 line, the リンリン Rinrin line, and ウルフマン Wolfman line.
Officially altered normal Pokémon This will denote Pokémon which actually exist, but have a completely different appearance. This therefore covers the more lion-esque form of Porygon2, or the spiky green Cyndaquil, etc.
Conjecturally customized but totally unofficial normal Pokémon This is a step towards fan-theory, but at least based on what already existed. For example, while the spiky green Cyndaquil was actually depicted in a prototype GS ROM, a similarly formed spiky green Quilava and Typhlosion have not. So if I make my OWN customized versions of those Pokémon, albeit based on established designs, then I’ll use this mark.
OC donut steel Pokémon Finally, these are the absolutely unofficial, 100% fan-designed, donut steel OC Pokémon. I’m going to avoid using this as much as possible, but maybe I might make up a new evolution of a Pokémon which I’ve always felt needed one, or maybe include one of the classic “Pokémon USA“ designs. Anyways, if I completely made it up from scratch, it’ll use this Z.
That should be about it. Onto the official list!
MD# | Alt# | Pokémon | Alt Name(?) | Final Name | TBD | α97 | β98 | Ω99 | RM | Notes |
001 | J001 N152 S152 W369 | Chikorita | Grass Starter; Happa will be treated as “Chikorita”, and so Hanamogura will just be a “Space World Forme” of Bayleef. | |||||||
002 | J002 N153 S153 W340 | Bayleef | Hanamogura | Bayleef (Space World Forme) | ||||||
003 | J003 N154 S154 W361 | Meganium | ||||||||
004 | J004 N155 ____ W364 | Cyndaquil | Cyndaquil (Space World Forme) | As noted, I’ll be adding the “Space World forme” of Cyndaquil (the pink/green spiky version), but then drawing a totally unique version of Quilava and Typhlosion based on that spiky Cyndaquil. | ||||||
005 | J005 N156 ____ ____ | Quilava | ||||||||
006 | J006 N157 ____ ____ | Typhlosion | ||||||||
007 | J007 N158 ____ ____ | Totodile | If I include Cyndaquil, I guess I should include Totodile, given that its line has some unique forms seen in the Sketchpad… but I’m not 100% sure if I will. | |||||||
008 | J008 N159 ____ ____ | Croconaw | ||||||||
009 | J009 N160 ____ ____ | Feraligatr | ||||||||
010 | ____ ____ S155 W357 | Honooguma | Flambear | Fire Starter; unlike Happa/Chikorita, this is clearly not supposed to be Cyndaquil. That said, I’m considering adding them to the first set, even though they’re new Pokémon, only because Starter Pokémon lines are almost always included in the first set of a block. | ||||||
011 | ____ ____ S156 W358 | Volbear | Volcanursa | |||||||
012 | ____ ____ S157 W359 | Dynabear | Dynamight | |||||||
013 | ____ ____ S158 W366 | Kruise | Phocaruize | Water Starter. Since this is not supposed to be Totodile, I will consider them as a completely new Pokémon | ||||||
014 | ____ ____ S159 W367 | Aqua | Aquaruize | |||||||
015 | ____ ____ S160 W368 | Aquaria | Aquaria | |||||||
016 | J010 N016 ____ ____ | Pidgey | ||||||||
017 | J011 N017 ____ ____ | Pidgeotto | ||||||||
018 | J012 N018 ____ ____ | Pidgeot | ||||||||
019 | J013 N021 ____ ____ | Spearow | ||||||||
020 | J014 N022 ____ ____ | Fearow | ||||||||
021 | J015 N163 S161 W345 | Hoothoot | Hoohoo | Hoothoot (Space World Forme) | Currently listed as Dragon-type in order to keep the overall types a bit more evely distributed. | |||||
022 | J016 N164 S162 W443 | Noctowl | Booboo | Noctowl (Space World Forme) | ||||||
023 | J017 N019 ____ ____ | Rattata | ||||||||
024 | J018 N020 ____ ____ | Raticate | ||||||||
025 | J019 N161 ____ ____ | Sentret | ||||||||
026 | J020 N162 ____ ____ | Furret | ||||||||
027 | J021 N172 S172 W379 | Pichu | Space World Forme. Because of how limited Lighting is, I might include this evo line. | |||||||
028 | J022 N025 ____ ____ | Pikachu | ||||||||
029 | J023 N026 ____ ____ | Raichu | ||||||||
030 | J024 N010 ____ ____ | Caterpie | ||||||||
031 | J025 N011 ____ ____ | Metapod | ||||||||
032 | J026 N012 ____ ____ | Butterfree | ||||||||
033 | J027 N013 ____ ____ | Weedle | ||||||||
034 | J028 N014 ____ ____ | Kakuna | ||||||||
035 | J029 N015 ____ ____ | Beedrill | ||||||||
036 | J030 N165 S202 W399 | Ledyba | Ledyba looks exactly the same, however Ledian (Mitsuboshi in Japanese, versus its final name, Redian) is completely different. This might be a case where I make Mitsuboshi into a completely different Pokemon from Ledian, and both just happen to be evolutions of Ledyba. | |||||||
037 | J031 N166 S203 W447 | Ledian | Mitsuboshi | Ledian (Space World Forme) | ||||||
038 | J032 N167 S185 W384 | Spinarak | Kokumo | Spinarak (Space World Forme) | It’s worth noting that these two have completely different Japanese names—Kokumo / Tsuuheddo vs Itomaru / Ariadosu.
Because of Grass is overloaded, I’m gonna make them Darkness-types. |
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039 | J033 N168 S186 W385 | Ariados | Tsuuheddo | Ariados (Space World Forme) | ||||||
040 | J034 N074 ____ ____ | Geodude | ||||||||
041 | J035 N075 ____ ____ | Graveler | ||||||||
042 | J036 N076 ____ ____ | Golem | ||||||||
043 | J037 N041 ____ ____ | Zubat | I’m definitely not going to include it’s boring ass prevos. Hell, I might not even include Crobat itself, because it’s just too vanilla.
So unless some new proto-ROM is released that reveals a new Crobat form or something, I think I’ll skip this line. Unless I need some Darkness Pokémon to fill in the gaps…. |
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044 | J038 N042 ____ ____ | Golbat | ||||||||
045 | J039 N169 S183 W337 | Crobat | Ekushingu | Crobat | ||||||
046 | J040 N173 S173 W375 | Cleffa | Baby Clefable. Space World Forme for Cleffa only. I will therefore most likely design a unique form for Clefairy and Clefable based on Cleffa’s proto design. | |||||||
047 | J041 N035 ____ ____ | Clefairy | ||||||||
048 | J042 N036 ____ ____ | Clefable | ||||||||
049 | J043 N174 S174 W429 | Igglybuff | Space World Forme exists for Igglybuff only. I may therefore make versions of Jigglypuff and Wigglytuff based on the prototype Igglybuff design. | |||||||
050 | J044 N039 ____ ____ | Jigglypuff | ||||||||
051 | J045 N040 ____ ____ | Wigglytuff | ||||||||
052 | J046 N175 S248 W445 | Togepi | Vanilla design for Togepi, and Togetic doesn’t seem to be in any of the protos. Consider that Togepi doesn’t evolve in-game. So unless there’s a really good reason to include it, seeing as I want to showcase new Pokemon or different designs of existing ones, I’m gonna skip this line for this block. | |||||||
053 | J047 N176 ____ ____ | Togetic | ||||||||
054 | ____ N468 ____ ____ | Togekiss | ||||||||
055 | J048 N027 ____ ____ | Sandshrew | ||||||||
056 | J049 N028 ____ ____ | Sandslash | ||||||||
057 | J050 N023 ____ ____ | Ekans | ||||||||
058 | J051 N024 ____ ____ | Arbok | ||||||||
059 | J052 N206 ____ W412 | Dunsparce | Dunsparce clearly has a couple prototype designs. One in particular looks very much like mysterious Pokémon #415 which otherwise has no connection to it or any other Pokémon. For the sake of adding SOME level of continuity and lore to these mysterious Pokémon, I’ll make it evolve from “Space World” Dunsparse. | |||||||
060 | ____ ____ ____ W415 | “#415” | “Anklyosoar” | |||||||
061 | ____ ____ ____ W351 | “#351” | “Minisnek” | Initially I thought these two were connected to Dunsparse, but I later changed my mind. They do, however, look more alike one another than not, so I will presume them to be part of a single line.
I’m making them a Fighting-type, as I feel like they would be Dragon/Ground in the video game. |
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062 | ____ ____ ____ W344 | “#344” | “Snekkja” | |||||||
063 | J053 N179 S163 W408 | Mareep | Pachimee | Mareep | Because these are too vanilla as themselves, I’ll work something out to spice them up. Or maybe not. | |||||
064 | J054 N180 S164 W439 | Flaaffy | ||||||||
065 | J055 N181 S165 W321 | Ampharos | ||||||||
066 | J056 N194 ____ W298 | Wooper | Wooper and Quagsire have some really weird sprites. I may make one Quagsire based on its Basic form, and another based on the weird Wooper sprite. | |||||||
067 | J057 N195 S175 W318 | Quagsire | Mizuuo | Quagsire (Space World Forme) | ||||||
068 | J058 N092 ____ ____ | Gastly | ||||||||
069 | J059 N093 ____ ____ | Haunter | ||||||||
070 | J060 N094 ____ ____ | Gengar | ||||||||
071 | J061 N201 S201 W348 | Unown | Unown’s type in the Demo was Normal… for once I might actually NOT change this. And since Unown’s various forms are exactly the same in the Demo as they are in the final release, I might create some other, newer Unown, like perhaps Unown’s menu sprite, which does not look like any actual existing Pokemon. Or, I MIGHT use this as an opportunity to make “Galarian Unown” cards, as in Unown in the shape of Galarian letters. | |||||||
072 | J062 N095 ____ ____ | Onix | Prevo for Steelix, added to try to fill out Fighting as much as possible. Steelix, however, is a perfectly vanilla version. I may therefore play around with it, give it some extra value.
MAYBE I’ll make Onix a “Crystal Onix”? |
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073 | J063 N208 S241 W420 | Steelix | ||||||||
074 | J064 N069 ____ ____ | Bellsprout | Tsubomitto is a Weepinbell evolution, similar to the split between Vileplume and Bellossom. Since this line is a Grass/Poison-type Pokemon, I’m gonna make it a Darkness-type. I may or may not include Victreebel, however. | |||||||
075 | J065 N070 ____ ____ | Weepinbell | ||||||||
076 | J066 N071 ____ ____ | Victreebel | ||||||||
077 | ____ ____ S222 W437 | Tsubomitto | Scarletbel | |||||||
078 | J067 N187 S214 W328 | Hoppip | Haneko | Hoppip (Space World Forme) | Space World Forme. If push comes to shove, I MIGHT give this Pokemon line a different type. However since it has always been Grass/Flying, I’m hard pressed to think of something different with it. | |||||
079 | J068 N188 S215 W329 | Skiploom | Poponeko | Skiploom (Space World Forme) | ||||||
080 | J069 N189 S216 W330 | Jumpluff | Wataneko | Jumpluff (Space World Forme) | ||||||
081 | ____ ____ S184 W438 | Para | Piwis | Baby Paras. I will also include its evolutions as well. Pretty vanilla bunch. | ||||||
082 | J070 N046 ____ ____ | Paras | ||||||||
083 | J071 N047 ____ ____ | Parasect | ||||||||
084 | J072 N060 ____ ____ | Poliwag | Another cut-and-dry “Space World Forme”.
Now there are actually two “new” Politoeds seen in various prototype material. There’s one where it looks a little more frog-like, and another where it looks like… some kind of teddy bear? I can’t say what I saw but it’s definitely supposed to be Politoed. It’s other form therefore makes more sense to appear in the Omega99 set. That said, I’m unsure if I’ll keep the prior Poli’s looking normal, or if I will edit them to look more like Politoed. For now I’m sticking with normal look. |
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085 | J073 N061 ____ ____ | Poliwhirl | ||||||||
086 | J074 N062 ____ ____ | Poliwrath | ||||||||
087 | J075 N186 S199 W326 | Politoed | ||||||||
088 | J076 N129 ____ ____ | Magikarp | ||||||||
089 | J077 N130 ____ ____ | Gyarados | ||||||||
090 | ____ ____ S178 W395 | Gyopin | Zippeeng | Nothing special about these guys other than ithem existing. I may keep them vanilla, or maybe I’ll spice them up. | ||||||
091 | J078 N118 ____ ____ | Goldeen | ||||||||
092 | J079 N119 ____ ____ | Seaking | ||||||||
093 | J080 N079 ____ ____ | Slowpoke | I’m unsure what I plan to do with this line. I mean, the fact that “Turban” exists might give me a reason to include this line, but, hmmm… lemme think about this. | |||||||
094 | J081 N080 ____ ____ | Slowbro | ||||||||
095 | J082 N199 S200 W335 | Slowking | ||||||||
096 | J083 N043 ____ ____ | Oddish | Space World Forme. The Grass-type is just overloaded, so I might make Bellossom a Basic Pokemon in some way, like as a Team Up card or something, like say “Bellossom and Space World Bellossom Team Up”…
I recently removed Vileplume from B98… I may make a Vileplume card later, but right now it’s just not “in the cards” (so to speak). |
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097 | J084 N044 ____ ____ | Gloom | ||||||||
098 | J085 N045 ____ ____ | Vileplume | ||||||||
099 | J086 N182 S221 W436 | Bellossom | Bellossom (Space World Forme) | |||||||
100 | J087 N096 ____ ____ | Drowzee | ||||||||
101 | J088 N097 ____ ____ | Hypno | ||||||||
102 | J089 N063 ____ ____ | Abra | Given Uri Geller’s recent change of heart concerning Kadabra, I might include this line in a set. Maybe calling it “Uri’s Abra”, “Uri’s Kadabra” and “Uri’s Alakazam”, lol | |||||||
103 | J090 N064 ____ ____ | Kadabra | ||||||||
104 | J091 N065 ____ ____ | Alakazam | ||||||||
105 | J092 N132 ____ ____ | Ditto | Ditto evo?! Awesome!! That said, while Animon is a Normal-type in the demo, it evolves from Ditto via Metal Coat. So for the sake of broadening the types, I’ll make it Metal-type here. But what to do with it…? And what to do with Ditto? Should I keep Ditto Colorless-type even though Animon will be Metal-type? | |||||||
106 | ____ ____ S178 W427 | Animon | Mimeo | |||||||
107 | J093 N204 ____ ____ | Pineco | Forretress has a prototype form, which I will utilize. Pineco will therefore be given a similar redesign, albeit unofficially. | |||||||
108 | J094 N205 ____ ____ | Forretress | ||||||||
109 | J095 N029 ____ ____ | Nidoran♀ | ||||||||
110 | J096 N030 ____ ____ | Nidorina | ||||||||
111 | J097 N031 ____ ____ | Nidoqueen | ||||||||
112 | J098 N032 ____ ____ | Nidoran♂ | ||||||||
113 | J099 N033 ____ ____ | Nidorino | ||||||||
114 | J100 N034 ____ ____ | Nidoking | ||||||||
115 | J101 N193 ____ ____ | Yanma | ||||||||
116 | J102 N469 ____ ____ | Yanmega | ||||||||
117 | ____ ____ ____ W404 | “#404” | “Minikern” | Like with Quagsire, the Demo treats Sunflora as a basic Pokemon. It also gave it an additional Psychic typing, which was removed in the final game (leaving it pure-Grass). A later leak introduced us to what I call “Minikern”, what is either a previous form of Sunkern, a Baby form to Sunkern, or the original Basic Pokémon stage of which Sunkern is “Stage 1” and Sunflora is “Stage 2”
What I’m likely going to do something similar to Quagsire; I’ll make a standard set for the family, albeit with Minikern as a Baby Pokémon, and then I’m going to make a Sunflora-EX or some sort, allowing it to be a Basic Pokemon, thus giving me a way to keep it consistant with its original designs. |
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118 | J103 N191 ____ W298 | Sunkern | ||||||||
119 | J104 N192 S190 W417 | Sunflora | Sanii | Sunflora (Space World Forme) | ||||||
120 | J105 N102 ____ ____ | Exeggcute | ||||||||
121 | J106 N103 ____ ____ | Exeggutor | ||||||||
122 | ____ N438 ____ ____ | Bonsly | ||||||||
123 | J107 N185 ____ ____ | Sudowoodo | ||||||||
124 | ____ N360 ____ ____ | Wynaut | Wobbuffet has an amazing redesign which looks nothing like its actual form. It also has a more vague, nebulous prototype form which I doubt I will use. That said, I MIGHT make Wynaut look like that Jellybean Wobbuffet prototype design instead, although I’d still consider it unofficial. Lemme think about this. | |||||||
125 | J108 N202 ____ ____ | Wobbuffet | ||||||||
126 | J109 N048 ____ ____ | Venonat | ||||||||
127 | J110 N049 ____ ____ | Venomoth | ||||||||
128 | J111 N123 ____ ____ | Scyther | In the Demo, Scizor was merely Bug/Flying, only to be changed to Bug/Steel later. I’m going to keep its Metal-type for the card, but use its Space World forme. I’m considering making Scyther look a bit beefy like Scizor does, maybe even coloring it red seeing as Space World Scizor was green. | |||||||
129 | J112 N212 S233 W424 | Scizor | Shizaasu | Scizor (Space World Forme) | ||||||
130 | J113 N127 ____ ____ | Pinsir | Pinsir evolution. As huge as Grass is, this might be an acceptable addition. I may also just keep Pinsir itself looking normal, as its would-be evolution looks like it evolves from a proper Pinsir. | |||||||
131 | ____ ____ S234 W426 | Purakkusu | Chelicerae | |||||||
132 | J114 N214 ____ ____ | Heracross | ||||||||
133 | J115 N109 ____ ____ | Koffing | ||||||||
134 | J116 N110 ____ ____ | Weezing | ||||||||
135 | ____ ____ S208 W410 | Betobebii | Sloppy | Baby Grimer. Pretty straight forward addition. | ||||||
136 | J117 N088 ____ ____ | Grimer | ||||||||
137 | J118 N089 ____ ____ | Muk | ||||||||
138 | J119 N081 ____ ____ | Magnemite | ||||||||
139 | J120 N082 ____ ____ | Magneton | ||||||||
140 | ____ N462 ____ ____ | Magnezone | ||||||||
141 | J121 N100 ____ ____ | Voltorb | ||||||||
142 | J122 N101 ____ ____ | Electrode | ||||||||
143 | J123 N190 S250 W323 | Aipom | Aipom (Space World Forme) | Space World Forme for Aipom, which looks very much different than it ultimately does. So I’m definitely gonna add Ampipom as well. | ||||||
144 | J124 N424 ____ ____ | Ambipom | ||||||||
145 | J125 N209 S249 W363 | Snubbull | Space World forme. While it normally has been a Colorless and then Fairy-type card, the Demo gives Snubbull a Psychic-type, which might actually be worth turning it into a Psychic-type card. And then of course Fairy-types switched to Psychic-types anyways, so… | |||||||
146 | J126 N210 ____ ____ | Granbull | ||||||||
147 | ____ ____ S166 W396 | Mikon | Triox | Baby Vulpix; was accidentally given a Water-type in the demo, which I’ll correct here.
There’s a chance I might utilize prototype names of Gen 1 Pokémon in various ways. In this case, Vulpix was originally called Foxfire in English before Nintendo settled on Vulpix. I may therefore call Mikon “Foxfire” to reference that prototype name. But lemme think about that. |
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148 | J127 N037 ____ ____ | Vulpix | ||||||||
149 | J128 N038 ____ ____ | Ninetales | ||||||||
150 | ____ ____ S213 W431 | Pudi | Pupyre | Baby Growlithe. I’ve chosen the name “Pupyre” for it, which mixes “pup(py)” and “pyre” or “fire”. | ||||||
151 | J129 N058 ____ ____ | Growlithe | ||||||||
152 | J130 N059 ____ ____ | Arcanine | ||||||||
153 | J131 N234 ____ W338 | Stantler | ||||||||
154 | ____ N298 ____ ____ | Azurill | Space World formes exist for Marill and Azumarill. Namely, Marill had a pink hue, while Azumarill had two tails and was colored gold. I’ll therefore also include Azurill, giving it a look similar to Marill’s and Azumarill’s prototype looks.
I WON’T be using my custom “Psychic/Fairy” blanks; it’ll have a Fairy-type background but is officially a Psychic-type. Instead, I’ll be making them Water-types. |
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155 | J132 N183 S179 W322 | Marill | ||||||||
156 | J133 N184 ____ ____ | Azumarill | ||||||||
157 | J134 N050 ____ ____ | Diglett | ||||||||
158 | J135 N051 ____ ____ | Dugtrio | ||||||||
159 | J136 N056 ____ ____ | Mankey | ||||||||
160 | J137 N057 ____ ____ | Primeape | ||||||||
161 | ____ ____ S196 W430 | Koonya | Meowney | Baby Meowth. It’s design looks pretty connected to Meowth and Persian, so while I’ll include those cards, I likely won’t give them a special, custom “Space World forme”. | ||||||
162 | J138 N052 ____ ____ | Meowth | ||||||||
163 | J139 N053 ____ ____ | Persian | ||||||||
164 | ____ N863 ____ ____ | Perrserker | ||||||||
165 | J140 N054 ____ ____ | Psyduck | ||||||||
166 | J141 N055 ____ ____ | Golduck | ||||||||
167 | J142 N066 ____ ____ | Machop | ||||||||
168 | J143 N067 ____ ____ | Machoke | ||||||||
169 | J144 N068 ____ ____ | Machamp | ||||||||
170 | J145 N236 S211 W448 | Tyrogue | Gongu | Tyrogue (Space World Forme) | Space World Formes. I will definitely include the other Hitmon’s to help fill out the Fighting-type, since it’s looking a little sparse.
Although Tyrogue and Hitmontop will use their prototype looks, I’m unsure if Hitmonchan and Hitmonlee will have a different look or not. Right now I’ve given them a regulation mark of U, but I may create a custom “prototype-y” look for them, which will thus give them a Y mark. |
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171 | J146 N106 ____ ____ | Hitmonlee | ||||||||
172 | J147 N107 ____ ____ | Hitmonchan | ||||||||
173 | J148 N237 S212 W409 | Hitmontop | ||||||||
174 | ____ ____ S193 W398 | Tsuinzu | Twinzniwt | Since Girafarig has been established as a Basic Pokemon, Tsuinzu will therefore be a Baby Pokemon, even though if this version was released, it would’ve just been treated as a Basic Pokemon with Girafarig as a Stage-1 Evolution. Oh well. Similarly, Girafarig will be a “Space World Forme”… which means Tsuinzu will likely be defined as such just the same. This therefore means there won’t be a “normal” Tsuinzu form. Or maybe I WILL make a “normal” Tsuinzu which evolves into a standard Psychic-type Girafarig? We’ll see. | ||||||
175 | J149 N203 S194 W336 | Girafarig | ||||||||
176 | J150 N128 ____ ____ | Tauros | ||||||||
177 | J151 N241 S223 W362 | Miltank | Fairly vanilla. I’m prolly gonna skip it. | |||||||
178 | J152 N240 S220 W425 | Magby | Magby (Space World Forme) | Baby Magmar. Since these Pokémon aren’t new but did have a unique look in the Space World Previews, I will make a version of its evos which look like the prototype version. | ||||||
179 | J153 N126 ____ ____ | Magmar | ||||||||
180 | ____ N467 ____ ____ | Magmortar | ||||||||
181 | J154 N238 S218 W413 | Smoochum | Lippu | Smoochum (Space World Forme) | Baby Jynx. Space World forme exists only for Smoochum, so I’ll likely make a Jynx that looks more akin to that proto Smoochum. | |||||
182 | J155 N124 ____ ____ | Jynx | ||||||||
183 | J156 N239 S219 W342 | Elekid | Elebebii | Elekid (Space World Forme) | Space World Forme. This is another line that I’ll likely include. But, again, I’ll spice it up. | |||||
184 | J157 N125 ____ ____ | Electabuzz | ||||||||
185 | ____ N466 ____ ____ | Electivire | ||||||||
186 | ____ N439 S217 W441 | Baririina | Mime Jr. (Space World Forme) | Space World Formes exist only for Mime Jr. (technically named “Baririina” or perhaps “Balirina”). Given that the introduction of Mr. Rime in SwSh was its “Galarian Forme”, it’s not unreasonable to make a “Space World forme” for it too. Therefore, I’ll be making a version of Mr. Mime and Mr. Rime which looks similar to the “Baliriina” design.
I recently decided to remove all Fairy-style Psychic-type Pokémon from the first two sets as well as from type balancing equasions. However, I in turn decided to include proper Fairy-types in the final set, albeit in a limited manner, and as one of many different “non-standard” types (including “Bird” and “Gear” types). |
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187 | J158 N122 ____ ____ | Mr. Mime | ||||||||
188 | ____ N866 ____ ____ | Mr. Rime | ||||||||
189 | J159 N235 S195 W346 | Smeargle | Peintaa | Smeargle | Pretty vanilla here. Unless I can think of a good idea, I’m not gonna make a fake with it. | |||||
190 | J160 N083 ____ ____ | Farfetch’d | Madaamu is a Farfetch’d evo, unique to Space World demo. Given this, I’ll include a Farfetch’d for Madaamu to evolve from, as well as a Sirfetch’d and maybe Galarian Farfetch’d as well. I MAY in turn make a “Space World Forme” Farfetch’d to balance the Galarian Farfetch’d. Or maybe even a Galarian Madaamu. Or not. We’ll figure something out here. | |||||||
191 | ____ ____ S228 W419 | Madaamu | Turngoos’d | |||||||
192 | ____ N865 ____ ____ | Sirfetch’d | ||||||||
193 | J161 N177 S176 W310 | Natu | Actually, skip that. The discovery of a middle-evo for Natu—which I’ve dubbed “Datu”—makes including Natu and Xatu a must. But how would I do this? Will Xatu become a “Stage 2”, despite it normally being “Stage 1”? Or will Datu be an alt-Stage 1, kinda like Slowking is relative to Slowbro? |
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194 | ____ ____ ____ W311 | Datu | ||||||||
195 | J162 N178 S177 W312 | Xatu | ||||||||
196 | J163 N211 S170 W339 | Qwilfish | Pukuu | Qwilfish | Qwilfish is usually Water-type in the TCG, but I’ll make it a Psychic-type as a reference to its Poison-typing in the VG.
Although there are no signs that suggest ANYTHING about the unnamed Pokémon in position #317 in the Space World 980506 ROM, I’m gonna consider it to be a “Stage 2” evolution of Shibiregufu, which is a “Stage 1” evolution of Qwilfish. |
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197 | ____ ____ S171 ____ | Shibirefugu | Torpofish | |||||||
198 | ____ ____ ____ W317 | “#317” | “Qwilrock” | |||||||
199 | J164 N072 ____ ____ | Tentacool | ||||||||
200 | J165 N073 ____ ____ | Tentacruel | ||||||||
201 | J166 N098 ____ ____ | Krabby | ||||||||
202 | J167 N099 ____ ____ | Kingler | ||||||||
203 | J168 N213 ____ ____ | Shuckle | Shuckle has a prototype form, although it doesn’t look AS different as its final design. | |||||||
204 | J169 N120 ____ ____ | Staryu | ||||||||
205 | J170 N121 ____ ____ | Starmie | ||||||||
206 | J171 N090 ____ ____ | Shellder | ||||||||
207 | J172 N091 ____ ____ | Cloyster | ||||||||
208 | J173 N222 ____ ____ | Corsola | ||||||||
209 | ____ N864 ____ ____ | Cursola | ||||||||
210 | J174 N223 S209 W341 | Remoraid | While some Pokémon have some pretty text book baby forms, like Paras and Goldeen, the original designs for Remoraid and Octillery are just as textbooky. Not that that’s a bad thing, just that they represent the clearest examples of “Space World Forme”. | |||||||
211 | J175 N224 S210 W376 | Octillery | ||||||||
212 | J176 N170 ____ ____ | Chinchou | Prototype forms exist for both Chinchou and Lanturn, although Lanturn looks more different than Chinchou does relative to their final forms. | |||||||
213 | J177 N171 ____ ____ | Lanturn | ||||||||
214 | J178 N086 ____ ____ | Seel | ||||||||
215 | J179 N087 ____ ____ | Dewgong | ||||||||
216 | J180 N108 ____ ____ | Lickitung | Space World Forme exists for Lickilicky. I’ll likely make a Lickitung that looks like the proto-Lickilicky. | |||||||
217 | J181 N463 S240 W442 | Lickilicky | Nameeru | Lickilicky (Space World Forme) | ||||||
218 | ____ ____ S167 W422 | Monja | Tangwirl | Tangela pre-evo and Evo. I was considering Jaranra as a separate evo from Tangrowth, but in the end I chose to consider it a new form of Tangrowth instead.
As it involves Tangela, it will be part of the first set, Alpha97. Curiously, this line is the first that has three different regulaiton marks and therefore sources; Monja is a completely new Pokémon, Tangela will remain vanilla, and Jaranrawill be treated as a form of Tangrowth versus a new unique evolution. |
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219 | J182 N114 ____ ____ | Tangela | ||||||||
220 | J183 N465 S168 W423 | Tangrowth | Jaranra | Tangrowth (Space World Forme) | ||||||
221 | J184 N133 ____ ____ | Eevee | Space World Formes. Since there Leafeon is included with Espeon and Umbreon, I’ll likely included an Eevee card.
ESPEON: it’s yellow in the demo, so maybe I’ll make that its SW Forme. UMBREON: The demo gave it a Poison-type, which was almost likely intended, but that just makes it Darkness-type in the end anyways. But regardless of its type, I’m going to make Umbreon weak to Psychic as well, which is a reference to its Poison-typing. LEAFEON: I’ll treat it as a form of Leafeon rather than a new evolution which also just happens to be Grass-type as well. |
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222 | J185 N134 ____ ____ | Vaporeon | ||||||||
223 | J186 N135 ____ ____ | Jolteon | ||||||||
224 | J187 N136 ____ ____ | Flareon | ||||||||
225 | J188 N196 S205 W434 | Espeon | ||||||||
226 | J189 N197 S206 W418 | Umbreon | ||||||||
227 | ____ N470 S251 W433 | Leafeon | ||||||||
228 | ____ N471 ____ ____ | Glaceon | ||||||||
229 | ____ N700 ____ ____ | Sylveon | ||||||||
230 | J190 N116 ____ ____ | Horsea | Literally the first actual Dragon-type Pokemon so far. Which would be important if I decided to keep the Dragon-type as part of the sets. Space World Forme exists only for Kingdra. I will likely create custom formes for Horsea and Seadra based on the prototype design of Kingdra.
Actually, y’know what? I’ll keep these Dragon-types, but I’ll move them to the Omega⁹⁹ set instead. That is to say, because O99 will be less “authentic”, it will feature all kinds of random types and mechanics… which includes the Dragon-type. I will otherwise not include it in my type balancing.
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231 | J191 N117 ____ ____ | Seadra | ||||||||
232 | J192 N230 S242 W432 | Kingdra | ||||||||
233 | J193 N207 ____ ____ | Gligar | Space World forme. | |||||||
234 | ____ N472 ____ ____ | Gliscor | ||||||||
235 | J194 N225 S225 W374 | Delibird | Gifuto | Delibird (Space World Forme) | Space World forme. Maybe Delibird EX? | |||||
236 | J195 N220 ____ ____ | Swinub | ||||||||
237 | J196 N221 ____ ____ | Piloswine | ||||||||
238 | J197 N473 ____ ____ | Mamoswine | ||||||||
239 | J198 N216 ____ ____ | Teddiursa | Space World forme exists for Teddiursa, as a golden-colored bear. I’ll likely make a custom Ursaring which looks the part. | |||||||
240 | J199 N217 ____ ____ | Ursaring | ||||||||
241 | J200 N231 S191 W444 | Phanpy | Paon | Phanpy (Space World Forme) | Only Phanpy looks different in the Demo, but for the sake of consistency, I’ll both Phanpy and Donphan “Space World Formes”. In that case, I’ll maybe just color it’s SWF to be more like SWF Phanpy… maybe give it “white walls“?\
Finally, an elephant-esque mysterious Pokémon was found in a prototype ROM. It has no known official connection to any Pokémon, but it looks a lot like Donphan, so I will make it an evolution of it. |
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242 | J201 N232 S192 W334 | Donphan | ||||||||
243 | ____ ____ ____ W309 | “#309” | “Elephunt” | |||||||
244 | ____ N458 ____ ____ | Mantyke | will be “Space World Forme”, I will also make Mantyke look like the Space World Mantine. | |||||||
245 | J202 N226 S160 W381 | Mantine | Haneei | Mantine (Space World Forme) | ||||||
246 | J203 N227 S187 W373 | Skarmory | Yoroidori | Skarmory | Another vanilla Pokemon, despite its different Japanese name. MAYBE I can manipulate it into a forme difference? | |||||
247 | ____ ____ S189 W414 | Hinaazu | Doden | Baby Doduo. Maybe I’ll name it “Doden”, like it’s living in a Doduo/Dodrio’s den. Initially not all types had a Baby Pokemon, so I chose to give Hinaazu a Dragon-type in order to ensure the Dragon-type has a Baby associated with it. But now that Hinaazu is a Dragon-type, I’ll add Doduo and Dodrio into the mix, making them Dragon-types as well… although I’ll make them into a different form to justify their new typing.
This is another which I plan on keeping as Dragon-type, despite my move to remove Dragon-types from the first two sets (and my type balancing equasions). |
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248 | J204 N084 ____ ____ | Doduo | ||||||||
249 | J205 N085 ____ ____ | Dodrio | ||||||||
250 | ____ ____ S204 W394 | Puchikoon | Tinyta | Baby Ponyta; was given Normal-type in the Demo, but I’ll correct it here.
That said, I may make a Colorless Puchikoon in the third set. |
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251 | J206 N077 ____ ____ | Ponyta | ||||||||
252 | J207 N078 ____ ____ | Rapidash | ||||||||
253 | J208 N104 ____ ____ | Cubone | ||||||||
254 | J209 N105 ____ ____ | Marowak | ||||||||
255 | J210 N115 ____ ____ | Kangaskhan | ||||||||
256 | J211 N111 ____ ____ | Rhyhorn | ||||||||
257 | J212 N112 ____ ____ | Rhydon | ||||||||
258 | ____ N464 ____ ____ | Rhyperior | ||||||||
259 | J213 N198 S231 W411 | Murkrow | Murkrow (Space World Forme) | Space World Forme exists for Murkrow. Turning Honchkrow into something is pretty obvious for this. | ||||||
260 | ____ N430 ____ ____ | Honchkrow | ||||||||
261 | J214 N228 S235 W388 | Houndour | Debiru | Space World Formes for both exist, but they’re kinda not very different. Still tho, the lack of certain Pokémon of a certain type might necessitate their addition. | ||||||
262 | J215 N229 S236 W389 | Houndoom | ||||||||
263 | J216 N218 ____ ____ | Slugma | Slugma has a prototype form which I will incorporate into a Magcargo redesign. | |||||||
264 | J217 N219 ____ ____ | Magcargo | ||||||||
265 | J218 N215 S246 W320 | Sneasel | Sneasel (Space World Forme) | Space World Forme exists only for Sneasel, and boy-oh-boy does it have a varity of forms.
It’s most common alternate form makes it look like a stoat or ermine (“White Sneasel”), while a one-off design looks like a mix between that and the current IRL Sneasel (“Black Sneasel”). I’m definitely going to make a Weavile that looks like “White Sneasel”, but I’m unsure about what I’ll do with “Black Sneasel”. |
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266 | ____ ____ ____ ____ | Weavile | ||||||||
267 | J219 N200 ____ ____ | Misdreavus | Misdreavus appears to have its own prototype form, but I’m unsure if it’s different enough to warrant adding to the set. | |||||||
268 | ____ N429 ____ ____ | Mismagius | ||||||||
269 | J220 N137 ____ ____ | Porygon | Space World Forme for Porygon2. I’m definitely gonna make Porygon and Porygon-Z look like it’s connected to Space World Porygon2. | |||||||
270 | J221 N233 S239 W428 | Porygon2 | Porygon2 (Space World Forme) | |||||||
271 | ____ N474 ____ ____ | Porygon-Z | ||||||||
272 | ____ N440 ____ ____ | Happiny | Two separate Space World Forme exists only for Blissey; the first is a completely unique design (“Heart Blissey”), while the second looks like a Chansey with an apron (“Golden Blissey”). I’m therefore planning on making two versions of them.
I’m also unsure if I will make a completely new look for Happiny and Chansey like I’m planning to do with others, or if I’ll just utilize normal designs. If I do create a unique design for them, it’ll probably be for “Heart Blissey”. I may in turn make “Golden Blissey” into a Basic EX. On the other hand, I may do things the other way around: I might make “Golden Blissey” a standard “Stage 1” evolution for a gold-colored Chansey, and then make “Heart Blissey” the Space World forme for “Mega Blissey”. |
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273 | J222 N113 ____ ____ | Chansey | ||||||||
274 | J223 N242 S232 W421 | Blissey | Happii | Blissey (Space World Forme) | ||||||
275 | ____ ____ S180 W354 | Manboo-1 | Manboo-1 | Technically “Manboo-2” and “Manboo-3” have no official reltionship with Manboo-1 or any other Pokémon for that matter, but I’m going to connect it to Manboo-1, as they look like they evolve from it. As for their types… Manboo1 is Water-type only, but given that I plan to have it evolve into two separate lines, I’ll make two unique Manboo-1’s, with one as a Water-type and the other as a Metal-type just to keep things consistent. |
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276 | ____ ____ S181 W303 | Ikari | Anchorage | |||||||
277 | ____ ____ S182 W302 | Grotesque | Grotesque | |||||||
278 | ____ ____ ____ W355 | “#355” | “Manboo-2” | |||||||
279 | ____ ____ ____ W356 | “#356” | “Manboo-3” | |||||||
280 | ____ ____ S197 W365 | Rinrin | Belling | One of the few truly new and original unused Beta Pokemon. This Pokemon is what this set lives for! | ||||||
281 | ____ ____ S198 W440 | Berurun | Belfryline | |||||||
282 | ____ ____ S207 W418 | Turban | Shellderban, Shlowderban | This is the actual shell on the tail of a Slowbro, after a Shellder clamps onto its tail when it was a Slowpoke. However, the Demo didn’t program anything that links it with Slowpoke’s nor Shellder’s line. It is instead treated as a Basic Pokémon.
Despite this, I will set this guy to be able to evolve from BOTH Shellder AND Slowpoke… like, it’ll be a Stage 1 Evolution card, which you can evolve from eoiher a Shellder OR Slowpoke, depending on which card it is (Water or Psychic). |
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283 | ____ ____ S224 W393 | Bomushikaa | Zalophorus | This would have been the first Water/Fire type. Holy crackers! To celebrate this unique typing, I’ll make TWO of it, one of each type. Maybe a bonus could be had if both are in play. | ||||||
284 | ____ ____ S226 W332 | Kotora | Shockub | New Pokemon, and just boring ol’ Electric (or Lightning) type. Still, it’s good to help fill out this type a bit. | ||||||
285 | ____ ____ S227 W333 | Raitora | Panthunder | |||||||
286 | ____ ____ ____ ____ | ? | Grimalkin | |||||||
287 | ____ ____ S229 W327 | Norowara | Curstraw | The “Curstraw” test card I made above is of Norowara. Although its Space World type was merely Ghost, my original plan was to treat it as if it was Ghost/Fairy instead. However, that since became irrelevant when Fairy-types switched to Psychic-types, which is also what Ghost-types are. So… I may or may not use the Fairy/Psychic blank with “Curstraw” as well. | ||||||
288 | ____ ____ S230 W324 | Kyonpan | Jumpanda | |||||||
289 | ____ ____ S237 W390 | Urufuman | Lycansnope | New and unique Beta Pokemon from the Demo. It’s Ice-type only in it, so I’m going to treat it as Ice/Fighting instead, since that seems to make a bit more sense to me. That said, its attacks will likely utilize Water energy cards to underline its Ice-typing. Finally prototype Pokémon #349 is added in as a “Stage 2” evolution for this line, despite zero evidence that it was actually related to it. To me, however, it looks cloose enough to them that I feel that it’s worth adding it in. If evidence comes in another prototype ROM which reveals that #349 does NOT evolve from Waaurufu, then… well, maybe I’ll preemptively account for this by mentioning that the Space World is a dimension which doesn’t make sense, allowing some Pokémon to evolve from another, despite having no relationship with it. I might underline this point by making other Pokémon evolve from another unrelated Pokémon. |
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290 | ____ ____ S238 W391 | Waaurufu | Polarewolf | |||||||
291 | ____ ____ ____ W349 | “#349” | “Hairwolf” | |||||||
292 | ____ ____ ____ W301 | “#301” | “Whitesnake” | Basically all totally new Pokémon will be a part of the Space World Beta ’98 set. However, I have yet to determine what type these Pokémon should be.
I am considering #W301 to be a Basic form for #W300, despite their originally discovered positions being reverse. I feel they are related as they share a similar lanky look and sprigs jutting out of the back of their heads. |
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293 | ____ ____ ____ W300 | “#300” | “Toots” | |||||||
294 | ____ ____ ____ W377 | “#377” | “Angryfox” | To me these are clearly related to one another. However #W304 “Fireyfox” being a Fire-type seems redundant, given the existence of the Vulpix-line. This may be why it was removed.
Concerning its type, however, I’ll make it a Metal-type, thinking of something like Mercury or some such. |
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295 | ____ ____ ____ W304 | “#304” | “Fireyfox” | |||||||
296 | ____ ____ ____ W305 | “#305” | “Lump” | The first four of the following five are very obviously part of the same family, although #W307 and #W308 seem to be co-evolutions of #W306. Finally, originally #W350 was separate, but upon further consideration, I feel like it makes a THIRD evolution of #W306.
The leaves on their head makes me think it’s part Grass-type. Their lumpy look might make it look like it’s either like a snowball (thus Ice-type) or maybe a Pokémon similar to Jigglypuff (thus Fairy-type). However #W308 looks more angry or “evil”, so maybe that’ll be a Dark-type. But since there are too many Psychic types, I’m leaving the first three unknown for now, while #W308 will be a Darkness-type card. Finally, #W350 seems to be a Grass/Steel-type, meaning I’ll make it a Metal-type card. |
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297 | ____ ____ ____ W306 | “#306” | “Leafylump” | |||||||
298 | ____ ____ ____ W307 | “#307” | “Hairylump” | |||||||
299 | ____ ____ ____ W308 | “#308” | “Hangrylump” | |||||||
308 | ____ ____ ____ W350 | “#350” | “Pikabot” | |||||||
300 | ____ ____ ____ W313 | “#313” | “Upkiwi” | #W313 looks like a Kiwi bird, but one that roots around in the dirt. So Fighting-type card seems most logical.
Meanwhile, while I originally didn’t consider these two proto-Pokémon to be related, I later decided to make #W352 evolve from #W313. Mostly because it feels like they belong together; like, since #W313 looks like it roots around in the dirt, it almost feel slike #W352 popped out from the dirt… like, it was in hiding, and it’s “Helmet” was a plop of dirt or mud. |
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309 | ____ ____ ____ W352 | “#352” | “Helmetbird” | |||||||
301 | ____ ____ ____ W314 | “#314” | “Skorpeon” | This also looks like it roots around in the dirt, but it could also be Poison-type. So I may make it a Fighting or Darkness-type card, depending on my type balancing needs. | ||||||
302 | ____ ____ ____ W315 | “#315” | “Chickenhawk” | These two definitely belong to the same family. Obviously Flying-type bare minimum, but its secondary type is up for interpretation. I’ll stick with making them a Colorless-type card for now, but I may give it a different type later. | ||||||
303 | ____ ____ ____ W378 | “#378” | “Chickenstork” | |||||||
304 | ____ ____ ____ W316 | “#316” | “Swansong” | #W316 almost looks like it’s a flying harp. So maybe I’ll consider it to be a Steel/Psychic-type Pokémon, and therefore release it as either a Metal or Psychic-type card. I’m leaning more towards Metal-type. | ||||||
319 | ____ ____ ____ W400 | “#400” | “Herspers” | I’m going to treat this as a sort of secondary Magikarp… namely, it’s a derpy, pathetic Basic Pokémon that evolves into a bad-ass Stage 1. Right now I’ll make it a Fighting-type, but I’m open to this being something else to help with the type balancing. | ||||||
305 | ____ ____ ____ W319 | “#319” | “Boaralope” | |||||||
306 | ____ ____ ____ W325 | “#325” | “Unipup” | This almost looks like a prototype form of Pudi (#W431), but I won’t treat it as such. I’m currently unsure what I plan to do with this Pokémon, however.
Actually, I chose to make it Darkness-type, because I want to play with the whole “Deadly Cute” trope. |
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307 | ____ ____ ____ W331 | “#331” | “Phantaiden” | Clearly a Ghost-type Pokémon. I may give it a special Ability. | ||||||
324 | ____ ____ ____ W406 | “#406” | “Lizardball” | These three proto-Pokémon were originally located in completely different places when originally discovered. However I decided to merge the three into a single family line, representing mortality… namely, Birth, Life and Death.
Dialga, as the Temporal Pokémon, was Steel/Dragon-type, so I’m going to make this line just the same. |
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310 | ____ ____ ____ W353 | “#353” | “Kangawyvern” | |||||||
320 | ____ ____ ____ W401 | “#401” | “Marrow” | |||||||
311 | ____ ____ ____ W380 | “#380” | Squidrill | Since its front and back views look slightly different, I’m unsure if that represents different interpretations of the same Pokémon, or two separate Pokémon outright. I’ve decided to just consider that it’s the former, and will incorporate as much from both as I can into this card’s final design.
Actually, I see this Pokémon as producing drills at will… so when I draw this Pokémon, I’m gonna make it look like something from Gurren Lagann. (Row! Row! Fight the POWAH!) |
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312 | ____ ____ ____ W382 | “#382” | “Crunchycoon” | No unambigeous “Caterpie” or “Weedle”-esque Basic Pokémon seems to exist for this Pokémon. There does exist the Bug-like Pokémon #W403 and #W405, but because there are TWO of them… who knows?
So I’ll be treating #W382 as a Basic and #W383 as a Stage 1. And since it looks like #W383 is on Fire, both will be a Fire-type card… for now, at least. |
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313 | ____ ____ ____ W383 | “#383” | “Fireyfly” | |||||||
314 | ____ ____ ____ W386 | “#386” | “Protomala” | I thought of considering this Pokémon as a prototype of Komala, and therefore its “Space World forme”, but I feel like it’s different enough to be its own Pokémon. In that case it’ll be a plain-as-porridge Colorless-type card. | ||||||
315 | ____ ____ ____ W387 | “#387” | “Stickraccoon” | I felt these two belong to the same family, as they share various “feudal Japan” tropes, like #W387 being a tanuki, the way it holds sticks it found on its back, and #W360’s use of a Japanese-style sword. Also since #W387 is clearly a prevolution of #W360, despite being placed after it in its original order, that is my justification for considering some Pokémon as prevolutions for other Pokémon despite being likewise ordered after it.
The fact that #W387 is on fire gives me reason to treat this family as a Fire-type Pokémon. |
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316 | ____ ____ ____ W360 | “#360” | “Ninjaraccoon” | |||||||
317 | ____ ____ ____ W392 | “#392” | Liarbyrd | This is another Pokémon which I thought might be a prototype/Space World form for a later Pokémon, in this case Oricoro, but I decided against it. That said, I’m unsure what I will do with it; it’ll be based on other factors yet to be determined.
Its “megahorn” beak makes me think more akin to maybe it’s electrified sound speaker able to reproduce any sound it heard, like the lyrebird. Thus its name. |
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318 | ____ ____ ____ W397 | “#397” | “Greathorny” | I made this a Darkness-type because I almost see its tongue as being used in a sadist manner… but like, its tongue has a mind of its own and it makes this Pokémon do things it doesn’t want to do. | ||||||
321 | ____ ____ ____ W402 | “#402” | Earfull | This Pokémon has no hands! I decided to name this Pokémon Earfull, and I worked out some of its lore already. That said, it’ll likely be a Colorless-type Pokémon… the card I make for it might have high evasion properties built into its gameplay mechanics. | ||||||
322 | ____ ____ ____ W405 | “#405” | “Flyerant” | These two Bug-type Pokémon form a family line in my eyes. I made it a Lighting-type because I see its stinger as producing sharp, electric-like pain. | ||||||
323 | ____ ____ ____ W403 | “#403” | “Ionoquito” | |||||||
325 | ____ ____ ____ W407 | “#407” | “Protocherrim” | Like #W392 and #W386, I thought of making this a Space World forme of an exisitng Pokémon, in this case Cherrim, but opted against it. That said, I know it’ll be a Grass-type card, but that’s it. | ||||||
326 | ____ ____ ____ W416 | “#416” | “Chickenorfish” | The last of the mysterious proto-Pokémon is a true mystery… is it Chicken or Fish? Yes.
Jokes aside, it looks like a flying fish, so I’m gonna start with that and build upon it. |
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327 | J225 N138 ____ ____ | Omanyte | ||||||||
328 | J226 N139 ____ ____ | Omastar | ||||||||
329 | J227 N140 ____ ____ | Kabuto | ||||||||
330 | J228 N141 ____ ____ | Kabutops | ||||||||
331 | J229 N142 ____ ____ | Aerodactyl | ||||||||
332 | ____ N446 ____ ____ | Munchlax | ||||||||
333 | J230 N143 ____ ____ | Snorlax | ||||||||
334 | J231 N001 ____ ____ | Bulbasaur | ||||||||
335 | J232 N002 ____ ____ | Ivysaur | ||||||||
336 | J233 N003 ____ ____ | Venusaur | ||||||||
337 | J234 N004 ____ ____ | Charmander | ||||||||
338 | J235 N005 ____ ____ | Charmeleon | ||||||||
339 | J236 N006 ____ ____ | Charizard | ||||||||
340 | J237 N007 ____ ____ | Squirtle | ||||||||
341 | J238 N008 ____ ____ | Wartortle | ||||||||
342 | J239 N009 ____ ____ | Blastoise | ||||||||
343 | J240 N144 ____ ____ | Articuno | ||||||||
344 | J241 N145 ____ ____ | Zapdos | ||||||||
345 | J242 N146 ____ ____ | Moltres | ||||||||
346 | J243 N243 S243 W370 | Raikou | Rai | Raikou (Space World Forme) | I wouldn’t go so far as call these their “Space World Formes”. Rather, y’know the story about the three Pokemon that died in the Burned Tower in G/S? Well, the Demo versions of the Legendary I’m considering putting them into the second set instead of the first. |
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347 | J244 N244 S244 W371 | Entei | En | Entei (Space World Forme) | ||||||
348 | J245 N245 S245 W372 | Suicune | Sui | Suicune (Space World Forme) | ||||||
349 | J246 N147 ____ ____ | Dratini | ||||||||
350 | J247 N148 ____ ____ | Dragonair | ||||||||
351 | J248 N149 ____ ____ | Dragonite | ||||||||
352 | J249 N246 ____ ____ | Larvitar | There are two proto forms of Larvitar: one where it has very little detail, and another where they took Tyranitar and cut it up and used the pieces to make Larvitar.
I’m also considering making a version of Tyranitar based off the “one off” magazine cover. |
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353 | J250 N247 ____ ____ | Pupitar | ||||||||
354 | J251 N248 ____ ____ | Tyranitar | ||||||||
355 | J252 N249 ____ ____ | Lugia | ||||||||
356 | J253 N250 S247 W347 | Ho-Oh | Space World Forme? I might even incorporate elements of Ho-oh’s design from the first episode of the Pokemon animeee….aaaated series. | |||||||
357 | J254 N150 ____ ____ | Mewtwo | ||||||||
358 | J255 N151 ____ ____ | Mew | ||||||||
359 | J256 N251 ____ ____ | Celebi | Celebi has a very unique prototype form. | |||||||
XX1 | J224 N131 ____ ____ | Lapras | Dagnabbit, I messed up with the numbering here, and Lapras is a casualty. I will figure out a new home for it later. | |||||||
XX2 | ____ N595 ____ ____ | Joltik | In order to pad up some of the types so that they are balanced a bit better, I’ve decided to include some other choice Pokémon. Joltik and Galvantula are perfect inclusions. Because even though this set will focus more on Pokémon from Gens 1 and 2, there are still some Pokémon that I’ve always wanted to make fakes of. | |||||||
XX3 | ____ N596 ____ ____ | Galvantula | ||||||||
TYPES | Grass | 13 | 17 | 0 | 30 | |||||
Fire | 17 | 9 | 4 | 30 | ||||||
Water | 16 | 10 | 4 | 30 | ||||||
Lightning | 11 | 9 | 2 | 22 | ||||||
Fighting | 9 | 13 | 3 | 25 | ||||||
Psychic | 14 | 11 | 1 | 26 | ||||||
Darkness | 13 | 12 | 1 | 26 | ||||||
Metal | 7 | 11 | 0 | 18 | ||||||
Colorless | 15 | 15 | 1 | 31 | ||||||
Trainers | 10 | 18 | 0 | 28 | ||||||
(OTHER) | 9 | 9 | ||||||||
Total | 125 | 125 | 25 | 275 | (…so far) | |||||
IDEAS | Grass | Plenty enough | ||||||||
Fire | Plenty enough | |||||||||
Water | Plenty enough | |||||||||
Lightning | This is the second least utilized type, so I will need to include a couple more in here. | |||||||||
Fighting | ||||||||||
Psychic | Plenty enough | |||||||||
Darkness | Plenty enough — That said, various Arbok with unique patterns can be included here. | |||||||||
Metal | This has the least, so I need to add in some more. | |||||||||
Colorless | Plenty enough — In fact, I might have to drop one or two of these. | |||||||||
(TBD) | The third set still has a lot of empty spots that need filling, so I plan to include other random Pokémon, or even “Pokémon”. Some of these could be:
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(OTHER) | Obviously these will be all the random types I plan to include in the final set, at least ones with a history in Pokémon. The rationale behind this is hinted in cards like Rainbow Energy, which says that it provides “every type of Energy”, which suggest that maybe there are OTHER “Energies” out there that Rainbow Energy provides, or could ONLY provide… but we don’t know what they are yet.
I therefore intend to add the following unique types in the set… think of it as types which might exist in a version of the Pokémon TCG that is played in some other “Mandela Effect” universe, like, the universe of children that read “the Berenstein Bears” books also played with cards of these types:
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General Notes | Concerning the types, I want to make sure that the least utilized type has no less than half as many cards as the most utilized type. So in this case, if there are 30 Colorless-type cards, I want to make sure that there is at least 15 Metal-type cards. Which I seem to have pulled off already. So yay!
Another note is that, I’m thinking of making each set have 125 cards in it. The first two sets have about 110 cards, meaning the rest will be filled with Trainer cards. The final set has only 22 Pokémon cards in it so far… which means I still have a ways to go to finish designing this one…! |
Other kinds of Pokémon to include?
I want this set to be a celebration of the obscure and unique Pokémon, which is one reason why I’m including all these non-existent Pokémon in the project. But what I’d also like to do is include other unique forms of existing Pokémon. For example, I discovered @LegacyPsk9999 over at Twitter, and they’re designing Pokédex-quality artwork of all kinds of unique and obscure Pokémon, like all the different Arbok “belly” patterns, given how its Pokédex entry states: “It is rumored that the ferocious warning markings on its belly differ from area to area.”
So I got to thinking, maybe I could make fake cards of all of THOSE different kinds of Pokémon as well! But which set would they belong to? Maybe I’ll sprinkle them in all different sets in case I need to add more of a certain type of Pokémon in order to balance out the types a bit. Anyways, the different kind of Pokémon I’d like to make fakes of include:
- All the different Arbok patterns
- maybe I can have them represent some kind of special mechanic, like you can swap out for different Arbok with a different pattern which in turn has a different ability
- The different, non-Latin character Unowns seen in Spell of the Unown
- Then there’s also the Galarian Unown I made
- The Pinkan Pokémon from the Orange Island-era episode In The Pink
- Likewise, I imagine I would be giving them some kind of shared special abilities and/or attacks because of their pinkness
- On top of that, I’ve already thought up three different Trainer cards I could make relating to this:
- “Pinkan Berry” Trainer (Item) card: lets you search for Pink Pokémon,
- “Pinkan Island Reserve Gym” Trainer (Stadium): either gives Pinkan Pokémon special bonuses (ie -10 damage from attacks), or the Pinkan Berry Trainer card is shuffled back into your deck after use versus placed into your Discard Pile, or players can’t do damage or otherwise target Pinkan Pokémon on their opponent’s bench
- “Pinkan Island Officer Jenny” Trainer (Supporter): clearly she’ll defend Pinkan Pokémon somehow… maybe it gives Pinkan Pokémon free retreats, prevents all effects of attacks (except damage) during the opponent’s turn, or… I dunno. Maybe when I start designing other cards and I get a common theme going, then I can use Pinkan Jenny to protect Pinkan Pokémon from whatever those effects are
- The alternate Valencia Island forms from the Orange Island-era episode Poké Ball Peril
- These, on the other hand, might just be the designs used on standard cards for those Pokémon, as opposed to if I made them into a “Valencia Form”. Like, I’ll make a standard Vileplume card and its artwork would be that of a Valencia Vileplume.
- Cloned Pokémon, with stripey bits similar to the Pokémon that Mewtwo duplicated from Mewtwo Strikes Back
- This idea has plenty of potential… like, I can make them highly powered Basic Pokémon, regardless of what Stage the actual Pokémon is, BUT you can only play them if its original already exists in play, similar to how it worked in the movie. Like, you can only play Cloned Blastoise (or “Blastoisetwo”) if a Blastoise already exists in play (your’s or your opponent’s).
- I MAY even do something like “Mysterious Fossil” in case I need to balance it a bit, where you have to play a Trainer (Item) card caled “Protomatter” or “Protomon”, where the Cloned Pokémon “evolves” from, such that ALL Cloned Pokémon use that card instead of just being dropped into play immediately. Lemme think about this.
- Seeing as I already did this idea back in the old Fake Edition days—with “Super” forms of Blastoise, Venusaur and Charizard—maybe I’ll do something meta with them… throw in some kind of in-joke referencing the older cards.
- The ancient Pokémon from the Indigo-era episode The Ancient Puzzle of Pokémopolis
- These are ones I also made back in the day, with Ancient Alakazam, Giant Gengar and Jumbo Jigglypuff, but I may instead make new versions relating to them.
- ORRRR I can make Dynamax versions for Alakazam, Gengar and Jigglypuff which resemble these versions.
OK, that’s all I got for now.
Trainer card ideas
Because of the different trainers, new cities (and thus new Gyms), and unique everything-elses… I might as well throw in a few Trainers into the set as well! Here’s what I have in mind…
TYPE | NAME | NOTES |
Silent Hills | The following are the actual town names used in the Space World Demo. Eventually they will become their own Stadium cards or other Trainer types based on various factors or decisions of mine. I may also change their names to be more… well, something more akin to what Nintendo of America might have translated them to, namely following some kind of theme which intersects their original Japanese name meaning. | |
Old City | ||
West City | ||
High Tech City | ||
Font Town | ||
Birdon Town | ||
Newtype Town | ||
Sugar Town | ||
Stand City | ||
Blue Forest | ||
South Island | ||
North Island | ||
Prince Plateau | Home of the Pokémon League | |
Kanto (?) | Not sure if I’ll include this as a “City” because, yeesh, it’s the entire Kanto Region condensed into a single map! | |
Overall Analysis
So far the total count of each Pokemon and Trainer type are…:
0 | 0 | 0 | 0 | 0 |
9 Comments
Where are the pictures/links?
I’m still piecing the set together. I want to do this set right, but it may take me a while to do versus if I just tossed them together willy-nilly.
Basically, once I get something, I’ll post it on the front page. I may even make a YouTube video about it!
is it still on works
Yep, it’s still in the works!
Honestly love this idea & I hope it’ll come to fruition, & turn out great!
Sad that they scrapped the Fairy-type cards, would’ve been fun to see them used like for the Norowara card.
Wolfman’s my personal favourite of the betas, how about yours (provided I didn’t just accidentally gloss over you mentioning that)?
Good luck!
I’m DYING to be able to start work on this project! However I’ve been in the process of moving—as well as helping my parents move as well—since August, apart from other IRL business, and that has really taken my time and attention away from the site. Fortunately I’m almost done with my move (specifically, unpacking everything) so I hope to earnestly start work on this by January 2021!
And yeah, I’m also kinda bummed out about the removal of the Fairy-type in the current Sword/Shield TCG era… but I worked out a fair compromise: since Fairy-type Pokémon in the video game will be considered Psychic-types in the TCG, I decided to make a special Psychic-type blank which uses the Fairy-type background. So functionally they remain Psychic-types, but at least they keep the Fairy-type look and feel. Take a look!
Pretty nifty, huh?
As for my favorite of the recently revealed Lost Pokémon… to be honest, it’s hard to pick just one! Like, I’ve been following the whole “Lost G/S Pokémon” story since the good ol’ days, so just being able to see ANY of them was nothing short of catching a ride on the HYPE TRAIN! … But if I had to choose ONLY one… then I’d choose Bomushikaa. Just the fact that it was a Water/Fire-type back in Gen 2 (technically 1997!), and yet the first ACTUAL Water/Fire-type wouldn’t actually happen until 2015—nearly 20 years later—with Volcanion… I just like how “ahead of the curve” that Bomushikaa was.
That said, a close second is actually Wolfman/Warwolf as well.
Anyways, thanks for the well wishes, and I hope you stick around for when I finally start work on the set!!
Given that this page hasn’t updated in 3 years, I’m guessing it’s been abandoned as a project?
Nope! It’s still being planned… but with the recent RS beta Pokemon found in the Teraleak, my plans have to be updated. I appreciate your patience!
Oh wow, that’s pretty wild. I love designing alternative Dexes based on the original concepts and things like that, so I’m fascinated to see how this turns out.